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Back 4 Blood | The Abomination

Back 4 Blood was a multi-disciplined team effort from everyone at Turtle Rock Studios.
I had the privilege to work along side many talented people throughout the project.

I worked on the level titled The Abomination, which is the very last level of the game. In this finale level our players confront the largest creature in the game which meant the scale of the level had to be huge to accommodate the massive size of the creature. It became known internally as an underground cathedral a term our lighting artist came up with because of the high ceilings, gnarly motifs, and light rays piercing the darkness. This level was in collaboration with Chris Evans a fellow environment artist who worked on connecting chambers and the nest sculpts, Scott Warren our lighting artist, Mike Brainard our Art Director who also worked on nest sculpts, and Brent Griff one of our texture artists.

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In collaboration with:
https://www.artstation.com/evansart
https://www.artstation.com/fiatlux
https://www.artstation.com/brentgriffith
https://www.artstation.com/mikebrainard

Thanks to everyone who contributed to Back 4 Blood.