Back 4 Blood was a multi-disciplined team effort from everyone at Turtle Rock Studios.
I had the privilege to work along side many talented people throughout the project.
I created the hero boat which was first used in Act 5 DLC titled Children of the Worm and then later used in Act 6 DLC River of Blood. The boat was loosely based off a 1960's minesweeper. There are two versions of the boat one that is in disrepair and another that is fortified. The boat is used as a primary gameplay beat for the first level of Act 5 titled "Light Guide Us", created by Sharon Brednarek. During the first level players are collecting and installing missing parts that are randomly spawned around the level and used to repair the boat. I collaborated with design to set up the different points of interaction and state changes. The video below includes a small selection of the interactions possible with the boat. I also had texture support from both Richard Piper and Brent Griffith.
-------------------------------------------------------------------
In collaboration with:
https://www.artstation.com/tivoli
https://www.artstation.com/fiatlux
https://www.artstation.com/brentgriffith
https://www.artstation.com/pipesfranco
Thanks to everyone who contributed to Back 4 Blood.