Back 4 Blood was a multi-disciplined team effort from everyone at Turtle Rock Studios.
I had the privilege to work along side many talented people throughout the project.
These levels were created as backgrounds for different menus in the game. It included brightness calibration, character customization, and weapon customization. The brightness calibration level is the first environment you see upon launching the game for the first time and one of my favorites to work on. These levels were a collaboration with Scott Warren, Richard Shemaka, Scott Knapp, the character team, the weapons team, and many others. For the brightness and calibration level I was able to reuse the hotel interior kit which was created by Chris Evans.
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In collaboration with:
https://www.artstation.com/fiatlux
https://www.artstation.com/bradboyles
https://www.artstation.com/scottknapp
https://www.artstation.com/jhill
Thanks to everyone who contributed to Back 4 Blood.